AI Insights · Timothy · April 2023
Top 5 Tycoon Games on iOS in Australia - Q1 2023
In Q1 2023, the top tycoon games on iOS in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared.
In Q1 2023, the top tycoon games on iOS in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared.
township from Playrix saw notable fluctuations in weekly revenue, peaking at approximately $151K in the final week of March. Weekly downloads reached their highest in late January at around 19K, but saw a decline towards the end of the quarter, finishing at roughly 7K. Active users also experienced a dip, starting at about 53K in late December and ending at approximately 53K in March.
frozen city from Century Games Pte. Ltd. demonstrated a steady increase in weekly revenue, peaking at around $18K in mid-March. Weekly downloads hit their highest in early February with about 10K, and active users grew significantly, starting from 730 at the end of December and reaching approximately 17.6K by the end of March.
truck stop tycoon had a more modest performance. Weekly revenue peaked at about $11K in the first week of January but gradually decreased to around $3K by the end of March. Downloads followed a similar trend, starting at about 10K in early January and dropping to approximately 3.4K by the end of the quarter. Active users also saw a decline, ending the quarter at around 10.4K.
hay day from Supercell maintained a consistent performance throughout the quarter. Weekly revenue peaked at roughly $51K in late January, with a slight dip mid-quarter before rising again to about $47K by the end of March. Downloads remained relatively stable, averaging around 4K per week. Active users hovered around 140K, peaking at approximately 146K in late January.
last fortress: underground from IM30 had a stable performance in terms of revenue, peaking at around $57K in late February. Downloads were highest in early January at about 8K, but fluctuated throughout the quarter, ending at roughly 4.1K. Active users showed a slight increase, starting from 13.2K at the end of December and finishing at around 9.3K by the end of March.
The data for this analysis comes from Sensor Tower. For more detailed insights, visit Sensor Tower.